Sabtu, 08 Oktober 2016

Card balance point and Splash Damage

Card balance point and Splash Damage

There are two types of cards in the Clash of damage and Charging Royale.

    Point of damage: cards that handle the damage is only one enemy. Because they can only target one unit at a time, they are causing damage to the highest unit in the game.
They are indispensable in order to record the HP high forces (Tankers).

Splash Damage:
Cards that deal damage to multiple units (Witch, Baby Dragon, ...). Because they have the advantage of dealing damage to multiple units against, they are the lowest unit-induced damage in the game. This card is required to handle the hordes of low HP unit.




Melee and Range

Need to balance forces ranged and melee at the Deck in Clash Royale. Forces ranging typically have high damage per second but low HP. It is very important to combine them with the riot squad. We need to use riot squad as a meat-shield for high damage ranged troops. Having too many riot squad is a bad idea because it would make them very vulnerable to splash damage. You can see how easy it is to Valkyrie to record all the riot squad nearby, right?

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